And now Tomb Raider: Legacy of Atlantis has officially revealed its PC requirements.
The minimum requirements include an Intel i5-8600 or Ryzen 5 3600, 16 GB of RAM, and a GTX 1070, RTX 2060 Super, or RX 5700.
For a major Unreal Engine 5 release expected in 2027, that’s actually lower than many expected.
Yet nowhere does the Steam page explain what that hardware actually targets.
When the developers haven’t even specified the performance goal?
Others think the game could be far more demanding than expected.
Meanwhile, another controversy is already surrounding the project.
The Steam page confirms that AI-assisted tools were used during early development, although the studio insists every final asset was later replaced or refined by human artists.
Even so, the revelation has sparked heated discussions across the gaming community.
Legacy of Atlantis promises to reimagine Lara Croft’s very first adventure with modern visuals, expanded exploration, and a darker atmosphere while staying faithful to the spirit of the 1996 classic.
Can their PC actually run it the way Crystal Dynamics intends?
Nothing starts more arguments than a Steam requirements page.
So let me ask you this: if the recommended specs require an RTX 3080 but don’t even tell you the target resolution… are developers asking for too much hardware these days, or are gamers simply entering a new generation where upgrading your PC is no longer optional?