Lara Croft
The iconic protagonist of the Tomb Raider franchise, created by Toby Gard in 1993. Across three distinct continuities, Lara has been reimagined twice — each version defined by the era and studio that brought her to life.
Core Design · 1996–2003
Classic Lara
The original Lara Croft was conceived by Toby Gard during development at Core Design in Derby. An early concept was a South American adventurer named Laura Cruz, but the character was refashioned as British aristocrat Lady Lara Croft to better distance her from perceived stereotypes. She made her debut in Tomb Raider in October 1996 and became one of the most recognisable characters in gaming within months of the game's release.
Born into the English aristocracy on 14 February 1968, Lara was raised at Croft Manor, the family's estate in Surrey. She attended Wimbledon High School and was later enrolled in a Swiss finishing school, where her parents expected her to complete a conventional upper-class education. That expectation ended when Lara was twenty-one. Her light aircraft went down in the Himalayas, and she survived alone in the mountains for fifteen days before making it to a remote village. The experience transformed her completely. Unwilling to return to the life planned for her, she began writing about her adventures, rapidly gaining a reputation as one of the world's foremost archaeological adventurers.
Her father, Lord Henshingly Croft, disowned her after she refused to marry the Earl of Farrington — a match he had arranged. He later died of a heart attack, restoring her inheritance, but Lara had long since built an identity entirely independent of the Croft name. She lives and works from the manor, employing a housekeeper named Winston and funding her expeditions through writing, sponsorship, and — when necessary — the value of what she recovers.
Lara is portrayed throughout the Core Design games as highly self-assured, dry-witted, and entirely self-sufficient. She solves ancient puzzles, evades traps, and fights her way through heavily armed opposition without visible hesitation. Her physical abilities are exceptional — she swims, climbs, runs, and performs feats of acrobatics that suggest years of disciplined training. She carries twin Heckler & Koch USP .45 pistols as her signature weapons and rarely shows more than passing concern for mortal danger.
Her mother, Lady Amelia Croft, is revealed through flashbacks across The Last Revelation and Chronicles to have vanished when Lara was a child. This thread would later become central to the Crystal Dynamics reboots.
Lady Lara Croft
Core Design, 1996–2003
- Full name
- Lady Lara Croft
- Born
- 14 February 1968 · Wimbledon, London
- Parents
- Lord Henshingly Croft · Lady Amelia Croft (née DeMornay)
- Education
- Wimbledon High School · Swiss finishing school
- Home
- Croft Manor, Surrey, England
- Signature weapons
- Twin HK USP .45 pistols
- Voice (TR1, UK)
- Shelley Blond
- Voice (TR1, US)
- Judith Gibbins
- Voice (TR2–TR6)
- Jonell Elliott
Classic era appearances
Crystal Dynamics · 2006–2008
Legend Era Lara
Lara Croft
Crystal Dynamics, 2006–2008
When Crystal Dynamics took over the franchise with Tomb Raider: Legend (2006), they introduced a continuity-wide reimagining of Lara. This version retains the British aristocrat background and Croft Manor, but her character is given an entirely new history — one defined by loss and the search for answers about her family.
At the age of nine, Lara was the sole survivor of a plane crash over Nepal. Her mother, Amelia Croft, was present at the crash site and encountered a mysterious stone dais that transported her out of Lara's reach — apparently to the mythic realm of Avalon. Lara spent years believing her mother simply vanished, but eventually discovered that the dais was connected to a set of ancient artefacts with extraordinary power, and that her father Lord Richard Croft had died searching for answers about those same artefacts.
Lara's obsession with proving what happened to her family drives all three Legend-era games. She is portrayed as brilliant, resourceful, and deeply emotional beneath a composed exterior. Unlike the largely self-contained Classic Lara, this version is defined by relationships — a close friendship with her technical support team (Zip and Alister), a morally complex rivalry with former colleague Amanda Evert, and an unresolved grief over her parents that she channels into relentless field work.
Keeley Hawes voiced Lara across all three games: Legend, Anniversary (a canonical retelling of the first game, set within this continuity), and Underworld, which resolves the central mystery of Amelia Croft and closes the trilogy on a bittersweet note.
- Full name
- Lara Croft
- Parents
- Lord Richard Croft · Amelia Croft
- Education
- Wimbledon High School · Magdalen College, Oxford
- Home
- Croft Manor, England
- Key allies
- Zip (tech support) · Alister Fletcher (researcher)
- Voice actor
- Keeley Hawes (Legend · Anniversary · Underworld)
Legend era appearances
Crystal Dynamics & Eidos Montréal · 2013–present
Survivor Lara
The 2013 reboot — developed by Crystal Dynamics with a screenplay by Rhianna Pratchett — presented an entirely new Lara for the third time. This version is the youngest and most grounded: a twenty-one-year-old archaeology student who has never fired a gun, never killed anyone, and has not yet earned the title of Tomb Raider. The trilogy is the story of how she becomes that person.
Born in London and raised partly by the legacy of her father, Richard Croft, Lara grew up under the shadow of his controversial research. Richard believed in the existence of a supernatural source of immortality and spent his career — and eventually his life — pursuing it. His peers dismissed him as a crank; Lara inherited both his obsession with the ancient world and his stigma within the academic establishment. She studied archaeology at University College London, mentored by Professor James Whitman.
Her first expedition ends catastrophically. A shipwreck strands Lara and the crew of the Endurance on Yamatai, a storm-haunted island off Japan controlled by a cult called the Solarii Brotherhood. What follows over the next several days dismantles every assumption Lara held about herself. She kills for the first time. She loses friends. She discovers that the island's mythology is real. By the time she escapes, she is fundamentally different from the person who boarded the ship.
Rise of the Tomb Raider (2015) and Shadow of the Tomb Raider (2018) continue her arc across encounters with the shadowy organisation Trinity, completing her father's unfinished work while grappling with the growing cost of her choices. The Netflix animated series The Legend of Lara Croft (2024), with Hayley Atwell voicing her, takes place after Shadow and depicts a Lara who has fully become the Tomb Raider — but is still learning to live with what that means.
Lara Croft
Survivor Trilogy, 2013–present
- Full name
- Lara Croft
- Age at start
- 21 (Tomb Raider 2013)
- Father
- Richard Croft (deceased)
- Education
- University College London, Archaeology
- First expedition
- Yamatai, off Japan
- Antagonist organisation
- Trinity
- Voice actor (games)
- Camilla Luddington
- Voice actor (series)
- Hayley Atwell
Survivor era appearances
Film continuities · standalone
On screen
Angelina Jolie
2001 & 2003
Alicia Vikander
2018
The franchise has produced two live-action film series, each set in its own standalone continuity unconnected to any game. Both cast accomplished actresses in the role, and both take a different approach to who Lara is.
Angelina Jolie played Lara in two films directed by Simon West and Jan de Bont. Jolie's Lara is closer in spirit to the classic Core Design version — confident, aristocratic, and already fully formed at the start of both films. She lives in a sprawling manor, employs a team of staff and operatives, and approaches every impossible situation with cool amusement. The first film, released in 2001, grossed over $274 million worldwide, making it one of the most commercially successful video game adaptations of the era. The sequel, The Cradle of Life (2003), performed less well, and the series ended there.
Alicia Vikander took on the role in the 2018 reboot, directed by Roar Uthaug. Drawn loosely from the 2013 game — but its own separate continuity — this Lara is younger and more unseasoned: a courier in London who reluctantly follows clues to her missing father and finds herself stranded on Yamatai. Vikander's performance received broadly positive notices even as the film earned mixed reviews. A sequel was in development for several years before being quietly shelved.